#ifndef FILE_NEW_GUICOMMAND_H
#define FILE_NEW_GUICOMMAND_H
#include "BaseGuiCommand.h"

#include <wx/string.h>

class File_New_GuiCommand : public BaseGuiCommand{
	public:
	File_New_GuiCommand(void* target, wxString name);
	~File_New_GuiCommand();
	bool Execute();
	private:
	wxString m_name;
	};

#endif